The Inventor has the ability to change time to the future or the past, changing the surrounding and state of objects. ![]() Whereas Braid had enemies to defeat and use in puzzles, Chronology uses AI as another obstacle to surpass, along with many interactable objects and time travelling to make things pretty confusing at times. The camera angle and the separation of the foreground and background make it look similar to LIMBO, and the mechanics of time manipulation to solve puzzles remind me of Braid, but in a pretty different way. As stated previously, the game looks and feels like a combination of Braid and LIMBO with its own sprinkle of magic.
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